The editor MCP server automates PlayCanvas Editor tasks. It exposes APIs for scene manipulation, entity creation, and component management. It connects directly to the PlayCanvas Editor, allowing AI agents to modify 3D scenes, adjust properties, and manage assets. Developers and game designers use it to streamline repetitive tasks and integrate AI-driven workflows into their PlayCanvas projects.
The editor MCP server automates PlayCanvas Editor tasks. It exposes APIs for scene manipulation, entity creation, and component management. It connects directly to the PlayCanvas Editor, allowing AI agents to modify 3D scenes, adjust properties, and manage assets. Developers and game designers use it to streamline repetitive tasks and integrate AI-driven workflows into their PlayCanvas projects.
npx -y @playcanvas/editor-mcp-serverAdd this configuration to your claude_desktop_config.json:
{
"mcpServers": {
"playcanvas-editor-mcp-server-github": {
"command": "npx",
"args": [
"-y",
"npx -y @playcanvas/editor-mcp-server"
]
}
}
}Restart Claude Desktop, then ask:
"What tools do you have available from editor?"
API Key Required
This server requires an API key from editor. Add it to your environment or config.
| Variable | Required | Description |
|---|---|---|
| EDITOR_API_KEY | Yes | Your editor API key |
"What resources are available in editor?"
Claude will query available resources and return a list of what you can access.
"Show me details about [specific item] in editor"
Claude will fetch and display detailed information about the requested item.
"Create a new [item] in editor with [details]"
Claude will use the appropriate tool to create the resource and confirm success.
We build custom MCP integrations for B2B companies. From simple connections to complex multi-tool setups.