AI agents using Claude Code and multi-agent architecture to autonomously play Clash Royale. Achieved 1000+ trophies live on Twitch. Benefits game developers and AI researchers by demonstrating autonomous gameplay and multi-agent coordination.
git clone https://github.com/houseworthe/claude-royale.gitAI agents using Claude Code and multi-agent architecture to autonomously play Clash Royale. Achieved 1000+ trophies live on Twitch. Benefits game developers and AI researchers by demonstrating autonomous gameplay and multi-agent coordination.
No install command available. Check the GitHub repository for manual installation instructions.
git clone https://github.com/houseworthe/claude-royaleCopy the install command above and run it in your terminal.
Launch Claude Code, Cursor, or your preferred AI coding agent.
Use the prompt template or examples below to test the skill.
Adapt the skill to your specific use case and workflow.
Create a Claude Code script for a Clash Royale AI agent that specializes in [SPECIFIC STRATEGY] gameplay. The agent should be designed to play in [ARENA LEVEL] arenas and focus on [PRIMARY TARGET] units. Include multi-agent coordination features that allow this agent to communicate and strategize with up to [NUMBER] other AI agents.
# Clash Royale AI Agent Strategy: Balloon Rush Specialization ## Core Strategy - **Primary Target**: Crown Towers (focus on balloon-based attacks) - **Secondary Target**: Support Buildings (mortars, cannons) - **Defensive Focus**: Air Defenses (inferno towers, eagle artillery) ## Multi-Agent Coordination 1. **Agent Roles**: - Agent 1: Balloon Specialist (primary attacker) - Agent 2: Support (spell casting, defensive support) - Agent 3: Scout (enemy troop detection, resource management) 2. **Communication Protocol**: - Shared resource pool for elixir management - Priority-based attack coordination - Real-time threat assessment sharing ## Arena Specialization - Optimized for **Royal Arena** (Arenas 7-9) - Adaptive strategy for **Double Elixir** and **Tournament Standards** - Counter-strategies for common **Meta Decks** in target arenas ## Performance Metrics - **Win Rate**: 65% in target arenas - **Average Trophies per Battle**: 12-18 - **Efficiency**: 70% elixir usage efficiency
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